Screenshots are taken in Unreal Engine 5
I was responsible for Cor's 3d modeling / texturing / shading.
The Focal Brace was designed by Carl Ljungsberg, aside from that there was no concept art made for Cor so he is based off Ryn's default look with a few modifications.
Cor is based off the likeness of actor Davíð Katrínarson who we scanned in our in house photogrammetry setup, though we made slight stylistic adjustments to most actors to better fit their role.
Part of my task was then processing the scan data for both his neutral face and various blendshapes and cleaning it up.