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misc 3d work - Echoes of the End

Miscellaneous 3d work I did for Echoes of the End

The Dalsman Agressor was designed by Carl Ljungsberg and worked on by myself and Eiríkur Níelsson
The Syrouvian soldier I modeled based on Ryn and Cor's outfits.
I did the head and hair for Aurick, he is the only character whose face is not based off a scan, so the game director and I decided on some features we wanted him to have and I sculpted him with those in mind.

After wrapping up the character production I joined the environment team for a while and helped out with asset making and set dressing.
The tram, the boat and the preserver were designed by Carl Ljungsberg.
https://www.artstation.com/ljungsberg_art
The tram and the boat are textured with tiling materials the environment team had made already so I only had to paint a few rgb masks for those textures. The preserver is textured in substance as it was a much smaller and unique asset.

I got tasked with making a few nondescript female background villagers while Eiríkur Níelsson handled the male villagers.

Dalsman Aggressor

Dalsman Aggressor

Syrouvian soldier

Syrouvian soldier

Aurick head

Aurick head

Tram in engine

Tram in engine

Tram high poly

Tram high poly

Boat in engine

Boat in engine

Boat high poly

Boat high poly

Preserver in engine

Preserver in engine

Background villagers

Background villagers