Miscellaneous 3d work I did for Echoes of the End
The Dalsman Agressor was designed by Carl Ljungsberg and worked on by myself and Eiríkur Níelsson
The Syrouvian soldier I modeled based on Ryn and Cor's outfits.
I did the head and hair for Aurick, he is the only character whose face is not based off a scan, so the game director and I decided on some features we wanted him to have and I sculpted him with those in mind.
After wrapping up the character production I joined the environment team for a while and helped out with asset making and set dressing.
The tram, the boat and the preserver were designed by Carl Ljungsberg.
https://www.artstation.com/ljungsberg_art
The tram and the boat are textured with tiling materials the environment team had made already so I only had to paint a few rgb masks for those textures. The preserver is textured in substance as it was a much smaller and unique asset.
I got tasked with making a few nondescript female background villagers while Eiríkur Níelsson handled the male villagers.